Using gamification for SEO
‘Playfully’ to the top ranking
To illustrate the relevance of gamification for search engine optimisation (SEO), I would like to start with a little background: there were times when website operators didn’t have to do much more than combine as many backlinks as possible (regardless of quality) and a lot of suitable keywords on their pages in order to get to the top positions on Google and the like. Search engine algorithms were comparatively simple and fairly easy to manipulate. Today, the conditions are completely different.
Modern algorithms such as Google’s RankBrain use artificial intelligence (AI) and machine learning (ML) to really understand the intentions of searchers and prioritise high-quality, relevant content. User experience (UX) is playing an increasingly important role in this. Of course, most marketers are aware of the importance of UX for SEO. Certain standards such as simple navigation, high-quality content, internal links, core web vitals, ideal mobile usability and HTTPS security are implemented confidently by competitive companies.
However, in order to stand out from the crowd and thus provide SEO that makes the difference, it is important to not only passively but proactively help visitors to an ideal experience, which is then rated particularly positively by the search services. Important keys to success are:
- The motivation to use the respective offers intensively and long dwell times.
- Focusing on high engagement and optimising on relevant metrics and specific interaction signals.
Gamifications, i.e. game-like elements and features with which users are particularly activated, offer extraordinary opportunities to fulfil corresponding requirements.
What are gamifications?
The term ‘gamification’ describes a process in which game mechanics and elements are used in contexts that are not actually playful, but often of a business or task-related nature. The aim is to increase the commitment and motivation of those involved, i.e. potential customers, employees, learners, etc., through processes that are reminiscent of play and ultimately of leisure, fun or (sporting) competition. Activities and tasks can be made more entertaining and rewarding in this way. Corresponding strategies and associated technologies are used strategically to effectively promote user interaction on websites, but also in training courses, when using internal company systems, when participating in surveys and in various other contexts.
When used correctly, gamification can activate and motivate your target audience to a particularly high degree. Through the use of challenges, reward systems (e.g. points, badges, leaderboards) and feedback loops, users not only feel entertained but also more involved and are willing to invest more time and effort in an activity. The elements of challenge and reward inspire a competitive spirit and curiosity, which almost automatically leads to a higher interaction rate and longer usage. To achieve this, however, gamification must be tailored precisely to the respective target group and offer them real added value!
How exactly does search engine optimisation with gamification work?
Playful elements on company websites, in web shops, blogs, news services and all kinds of other online presences can make a significant contribution to positively influencing key UX metrics.
Increased dwell time
Gamifications support dwell time by engaging visitors or users through interactive and engaging content. Reward systems such as points, badges and leaderboards motivate users to stay longer on relevant pages and consume more content. A longer dwell time signals to search engines that the content is highly relevant.
Reduced bounce rate
Clever gamification can encourage users to engage more intensively with websites and not bounce immediately. Interactive elements such as quizzes, surveys and challenges attract attention. They are interesting and encourage users to navigate further or visit different pages. A lower bounce rate shows search engines that many visitors find relevant pages useful.
Increased interaction and engagement rate
Gamification encourages user interaction through tasks and activities that invite participation. Users can collect points, earn medals or take part in competitions, which leads to a higher engagement rate. These interactions and increased engagement are clear signals of high usability and relevance.
Improved social signals
Playful elements can motivate users to share their successes and progress on social media via appropriate connections. This not only leads to increased visibility, but also generates valuable social signals that have a positive effect on the ranking. Social signals are commonly seen as an important indirect ranking factor that can help search engines assess the popularity and relevance of a website.
Improved user engagement and more traffic
Gamification ultimately also encourages users to return to the relevant pages. This is achieved, for example, through regular challenges, updates and rewards. Higher engagement means that visitors interact more frequently, which search engines see as a positive signal for the quality and relevance of the content. As a result, SEO-important traffic also increases. Ideally, gamifications will gain a kind of fan base that then ‘recruits’ other interested parties – for example, based on the aforementioned social media connections.
What makes effective SEO gamification?
There are some key qualities and characteristics that show how effectively gamification can contribute to SEO. If you want to integrate gamified elements into your website and successfully push rankings, you should definitely consider the following aspects:
- Gamifications must serve the specific interests, needs, challenges and/or expectations of the target group. The more precisely they are tailored to users, the greater the chance that they will be used more frequently. If, on the other hand, they do not fit, they can even increase the bounce rate in the worst case.
- The same applies to added value. Gamifications should never be implemented with only the game itself in mind. In order to positively influence the user experience metrics, they must really offer their users something – always precisely related to the interests, needs, challenges and/or expectations of the respective target group. For example, they can provide useful information, teach practical skills or offer exclusive rewards.
- Gamifications encourage continuous activity, engagement and traffic through rewards, challenges and recognition. Unachievable or unfair missions and rewards, on the other hand, lead to frustration and churn. This must be avoided at all costs in favour of a low bounce rate.
- Game mechanics should be easy to understand and immediately accessible to ensure a smooth user experience and ultimately high utilisation. Intuitive navigation and clear instructions improve the user experience.
- Creative and varied tasks as well as storytelling elements keep users interested. It is also important to convince the target group in the long term. The problem with many gamifications is that the attractions wear off relatively quickly. Regular updates or new ideas should therefore be introduced to ensure sustainable SEO success.
- Regular and constructive feedback for both sides keeps both users and SEOs up to date and enables targeted further development of gamification for even more engagement. Ideally, users can also share their ratings and progress on social networks. In addition to social signals, this opens up far-reaching advertising opportunities and chances to increase traffic, which is important for SEO.
Gamification and search engine optimisation in practice
Up to this point, we have clarified what gamification is, how it works in search engine optimisation and which quality features should be taken into account. But how can they be used effectively in practice? This will be shown below using a few specific examples.
- An educational platform could use topic-related quizzes to allow users to test their knowledge in a fun way and at the same time provide valuable information on specific topics. Corresponding question-and-answer games, which are distributed across various pages of the website, increase the time spent on the site and promote the use of a lot of content.
- For an e-commerce website, it can be useful to implement a points system that rewards users for various actions such as writing product reviews, commenting on blog posts or sharing content. Badges for reaching certain milestones such as ‘10 reviews’ create additional incentives and motivate users to remain active.
- For the operator of a fitness app, regular competitions or challenges offer significant SEO opportunities. Users are motivated to compete in various tasks that are simple or complex depending on the target group and offer small or large prizes to the winners. Weekly challenges such as ‘10,000 steps per day’ or ‘burn 500 calories in a week’ are conceivable. With corresponding medals and ranking lists as additional motivation, traffic and commitment remain high in the long term.
- E-learning platforms can develop learning modules that guide users step by step through the content and offer a rating or reward after each milestone. This encourages continuous learning and ensures that visitors return regularly, leading to longer retention and more traffic.
- The introduction of special collectibles would be conceivable for a tourist website of a large city, for example. One possibility is to hide corresponding elements on various pages, which then have to be found by users. In the course of this, a virtual scavenger hunt could be organised, for example, in which users can ‘visit’ various sights and discover collectibles in order to obtain further information or vouchers for sightseeing.
- Forums can display leaderboards to reward users for their activities and encourage competition. Transparent displays of top performers motivate other users to get more involved or show more commitment. A platform for creators could, for example, maintain a ranking list of the most viewed, shared or commented content.
- For streaming services, there is the possibility of using gamification elements to create personalised experiences and thus achieve many interactions and regular traffic. For example, challenges based on preferences such as ‘Watch three films of this genre’ or ‘Rate five series from your watchlist’, which are rewarded with discounts for certain paid content.
I’m sure you can easily think of a few examples of how you can ‘enrich’ the content on your website in a playful way.
Conclusion
Gamification can make a massive contribution to improving the user experience on websites. The playful, challenging and often competition-like elements significantly boost engagement, interactions and other UX signals or metrics, which puts the relevant pages in a positive light with search engines. However, it must be clearly stated that gamification alone is not enough to achieve good rankings. Especially in highly competitive markets, it can be a decisive factor in staying ahead of Google and other search engines. However, the rest of the (UX) SEO periphery must also be right. Gamifications should be seen as the icing on the cake and not as a panacea. If, for example, the keywords are poorly integrated, loading times are long, backlinks are weak and mobile optimisation is inadequate, even the best gamifications will be of little help.
Notes:
Do you want to optimise your website? Then contact Philipp Nessmann directly, either via his website or LinkedIn.
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Philipp Nessmann
Philipp Nessmann has specialised in search engine optimisation (SEO) in his 17-year career as a web designer. His strength lies in a pragmatic and technically savvy approach, with a particular focus on optimising websites so that they not only perform well in search engines, but also contribute to the success and sales growth of companies. He has the talent to tailor SEO strategies to a company’s specific requirements and goals and implement them successfully.